Scots

Scots pine, bell heather and common gorse. Made after getting inspired by looking at pictures of the Scottish Highlands.

Barks were scanned by myself, everything else is made with good ol' high to low poly. Rendered in Unreal Engine 5.3.

Trees between 15-40k triangles. Plants and shrubs between 500-4k triangles.

Trees between 15-40k triangles. Plants and shrubs between 500-4k triangles.

Hero.

Hero.

Bell heather.

Bell heather.

Lanscape made in Gaea. Lit with a few defualt Ultra Dynamic Sky presets.

Lanscape made in Gaea. Lit with a few defualt Ultra Dynamic Sky presets.

Common gorse. Same as the above.

Common gorse. Same as the above.

In engine, with a healthy amount of displacement - I couldn't resist!

In engine, with a healthy amount of displacement - I couldn't resist!

Scanned then processed in Designer. Rendered in Marmoset Toolbag.

Scanned then processed in Designer. Rendered in Marmoset Toolbag.

Raw scanned geo, from Reality Capture w/ diffuse. Rendered in Marmoset Toolbag.

Raw scanned geo, from Reality Capture w/ diffuse. Rendered in Marmoset Toolbag.